Jul. 13th, 2013

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We promised you event information earlier this week- and here it is! Introducing...

The Night Terrors Event



Something is growing in Aungier House. Long after the household was driven to an early night, the cause of the drowsy humidity began to spread its filaments in the darkness once the threat of sunlight vanished- and when everyone is inevitably frightened awake after midnight, they’ll finally see just what it is.

and your mind is moving low )

Also! Given that the event will take place at night and the early hours of November 4th in game), we still haven’t decided on whether we should extend the ‘day’ and the aftermath into the next week. If we did, this in-game day would essentially last for two and a half weeks. What would you all prefer? If you’d rather just move on, we could also have a clause that says that staying up all night and residual spores from the fungus were enough to have most people sleep through to the next day, with the option of staying awake if you really want to. And feel free to ask any questions you may have, too.

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